Sailfin Bay

Sailfin Bay is the second largest settlement on Scyria, and the home of pirates from all around. Unlike the Central and any other community, Sailfin Bay is extremely lawless.

The bay's key feature is the massive portal located in a mountain that was cracked open by early Scavengers upon discovery. This portal leads to the Otherworld, a chaotic realm of the strange and surreal. Only trained Scavengers can enter the Otherworld on Scavenger ships and Voyager airships.

Admirals
Admirals are trained pirates who sail Scavenger ships into the Otherworld to collect void shards and loot to sell. Scavenger ships are larger than pirate ships, with reinforced hulls and enchanted sails so that they can withstand the intense currents of the Otherworld. All Admirals must sail with a Captain and a Voyager airship. Currently, 3 Admirals have died.

Dead Admirals include Keppler of the Sabre 5, Ezrila of the Black Sun 14, and Lucius of the Lockjaw 17. Admiral Renault had previously died though was resurrected, though his ship, the Vanquisher 7, was decommissioned from damage. A new ship is being commissioned for him.

Admirals
 * Fangar Reveri
 * Mordecai Cosiere
 * Fauzy "The Eyeless"
 * Mara Aquarii
 * Sygor Elaina
 * Flyett Danzen
 * Ylana Redheart
 * Adelpha Valera
 * Zagan Fangmire
 * Saramune
 * Tegre Jinhu
 * Rylik Winger
 * Laika Qelis
 * Stormchaser
 * Warren Pollux
 * Dygonia
 * Renault Lazar
 * Starcastle

Captains
Captains are trained pirates who command Voyager airships. These accompany Scavenger ships into the Otherworld and are responsible for scouting, navigation, and assisting assaults.
 * Ierdu
 * Kydug
 * Comet
 * Ryken
 * Faye
 * Tianmen
 * Sebikos
 * Makameit
 * Arcina
 * Ascaphon
 * Atwell
 * Tagani

Locations

 * Scavenger Break Room: A cozy break room for Admirals and Captains to relax in, with kegs of alcohol all around.
 * The Buried Trove Inn: A generous inn, run by hostess Karima. The inn has a kitchen and dining area as well.
 * Dr. Jerog's Infirmary: A small medical office, shared by Dr. Jerog and Reveri.
 * Sailfin Bistro: A quiet bistro where dragons can be found, having lunch and drinks.
 * The Graveyard: The bodies and remains of lost ones lie here.
 * The Bar: A massive bar, where dragons flock to for drinks. Often, Captain Atwell can be found here, tending the bar in his spare time.